Welcome to AGLua
AGLua is a Mushclient based system for the I.R.E. realm of Lusternia. Starting out as a free system in the first month of Lusternia opening, the AG series has been downloaded thousands of times and the last version, AG2.0, has over 387 players using it. With the large push in the community for Lua based coding, this third version of the AG series has been re-written from the ground up in Lua. The curing is smoother, faster, and the Lua script allows for faster processing, which means less lag on your end as the user.
The system has been used by many top-teir fighters, all of whom have helped in developing the system to be robust and dynamic for every individual user. A TOGGLE based setup allows you to set system functions to your preference (such as setting the system to use Green, Gedulah, or niether if you do not have the skill for curing), and allows for quick adjustments in mid-combat and bashing. A private clan is available to join for users of the system, where you'll be kept up-to-date on new changes, ask questions and offer your opinion or suggestions for the system, and get help from myself and others in relation to the system.
For the low cost of 30credits (gold and dingbats are accepted also), you will gain access to your own personal account here, where you can sign in and download your scripts whenever needed. You also gain access to the private clan, and updates for the life of the system. Version changes are also upgraded for free and the system is constantly being updated and enhanced with suggestions from it's users.
The Finer Details
Prompt-Based Curing
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All Affliction-based curing is captured, stored, and checked through multiple Illusion scripts (when applicable). Once cleared, it is then prioritized and then queued for Curing on the Prompt. Capturing is based off Affliction message lines and also Diagnose. Prompt-based curing allows the system to recognize everything that needs to be cured, allowing full use of every Herb, Salve, Purgative, Writhe, and Healing balance possible. Priority order in this script is set to cure ailments that would hinder your curing (aeon, stupidity, slitthroat, etc), offense (blindness, paralyzed limbs, etc), movement (broken limbs, hinderances, etc), and then miscellaneous affliction states (loneliness, dizziness, etc).
Sipper & Wounds Script
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A Balanced Auto-sipper, Deep Wounds, Burst Vessels, and Numbed Limbs curing Script. This script is very in-depth in its functionality, running through various checks and healing/curing what is most critical to your survival in combat. Sparkleberry and Healing Scroll scripts are also included, working off the same Script functioning of the Sipper.
Toggle Personalization
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Toggle Based functions allow for personalization of special actions or skills to be used in the System's Script. These are ever growing, and include Focus Mind, Time Stamp, Contortion, Auto-Tumble, Rebounding, Springup, Stancing, Parry, MORE scrolling, Summer/Tipheret, Sparkleberry, Healing Scroll, Artie-Pipes, Traps Check, Health-Sipper, Cleanse use, Low/High Magic Lock curing, and many more items.
Parry & Stance Script
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An indepth Parry script is included, allowing you to choose between last-hit and most wounded areas to parry. The Stance script will auto-stance your most wounded areas, to help prevent further injury. Both scripts update on wound delivery and wound healing.
Custom Prompt & Affliction Tracking
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The prompt is entirely colourtell-based and imported through the back-end script. It not only tracks as the in-game prompt does, but also alerts and displays when your willpower/endurance drop below 25%, has an affliction and curing alerts. Tracking of your Balances (Sip, Herb, Focus, Salve, Purgative, Writhe, Sparkleberry) aswell as CLICK style resetting. Health/Mana/Ego changes are Displayed. Time-stamps, lust, and Deafness tracking (for bards), and also a State-alert, notifying the user as to when they are Stunned, Aeoned, Sapped, Choked, or have hidden afflictions, which alerts you to Diag.
Prompt Example:
Auto Bash & Influencing
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The system includes auto-bashing, which is customizable (using Toggles) to your class and bashing style. Included is an auto survival setup, which, if you fall to low in health while auto-bashing, will stop the auto basher and fire your pre-determined safety action (like firing trueheal if you get close to dieing). Also included is an auto-influence script, which will cycle through up to three influence attacks. Both these scripts are functional in high-insanity states and are great for Astral bashing (or inflouencing after an astral bash).
Special Alias Functions
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Included are functions that make life just a little bit easier in the game. These include (and are detailed in the Help Files) PotionList Display, nexus & node linking, lesson study, Balance/EQ chasing functions, auto pipe setup, math functionality, repeat functions, and many more functions.
Custom Plugins
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Custom Plugins can be purchased for 10credits a piece. These are special scripts that are considered outside the functionality of the base curing scripts and are more for making certain, boring, tasks easier. Below are the current Plugins for sale with the AGLua system
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Mapper / Tracking Plugin: This plugin will create a mini-window mapper with full pathing and tracking in the realm. Auto tracking works with scrys, scent, and mystery maps.
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Demesne Plugin: This plugin will align your demense effects to fire at once. Works currently for Geomancer, Pyromancer, Aeromancer and Druids. Additional features to be added!
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Auto-Defense Plugin: This plugin will automate your defense setup, saving a great deal of time when you have 40+ defenses to put up!
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GUI Plugin: This plugin will insert mini-windows at the top of mushclient, capturing all channels/aethers and displaying them there. This is great during bashing or combat to catch important messages! Also included is a map display, which captures the very spammy ingame map and puts it in the upper right hand corner of the client, no more spam!.
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Auto-Raze Plugin: This knight/monk plugin will keep track of your target's rebounding and shielding, and raze/destroy them as you attack, saving you from hitting their shield and wasting the attack. Extremely useful for knights and monks!
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Auto-Envenom Plugin: Another knight/monk plugin, this one keeps track of venoms on your weapon, and when you predefine certain venoms for an attack, it will only apply them when needed. This saves you a great deal in venoms, as applying every strike, as most knights/monks do, you burn through venoms at a very quick rate.
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Auto-Forge Plugin: This forger script will allow you to auto-forge armour and weapons to specific stats.
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Auto-Harvester Plugin: The harvester plugin allows a harvester to auto-harvest herbs in a room down to pre-determined limits and will auto-rift any that you collect.
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WhoAmI Plugin: This plugin uses the WHO list to create a special enemies/allies scry list. It also allows you to color code enemies and allies and auto-enemy any within your area with a simple command. The who scry search display will not display those who have a gem of cloacking.
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How to Purchase
It's easy to purchase the AGLua system, just message Ethelon in game that you wish to purchase the system, along with any plugins you want. Include your email address you want your account setup under. Next, transfer 30 credits to Ethelon (transfer 30 credits to Ethelon for 0 gold), or you can wait until I arrive in the realms and transfer them then. Once I receive your credits, I will setup a personal account here for you, where you can download your system, mushclient itself, and any plugins you may have purchased. If you are paying in gold and/or dingbats, please speak with Ethelon in game before transfering any over.
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AGLua System: 30credits
Mapping System/Tracker: 20credits
Auto-Defense Plugin: 10credits
GUI Plugin: 10credits
Auto-Raze Plugin: 10credits
Auto-Envenom Plugin: 10credits
Auto-Forge Plugin: 10credits
Auto-Harvester Plugin: 10credits
WhoAmI Plugin: 10credits